Disney Fanon Wiki
Advertisement
Super Mario Run Mix Icon

Super Mario Run (abbreviated as SMR and known as Super Mario Parkour in the Chinese FAQ) is an automatic runner platformer game for mobile devices. In the game, Mario is constantly moving to the right and the player can make him jump by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue Princess Peach; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue Princess Daisy. Nintendo markets the game as the first Super Mario title that can be played with one hand. This game was developed with the Unity game engine.

The game was initially released exclusively on iOS in 150 territories on December 15, 2016, later released in South Korea on February 1, 2017, and then on Android devices, as well as 14 additional territories, on March 22, 2017. Super Mario Run is free-to-start, with the full game costing USD$9.99 (the price slightly varied in some countries). It is the second mobile application developed and published by Nintendo (following Miitomo), and the first Mario mobile game. It uses the New Super Mario Bros. style for the game's art, but adds some twists in various elements like blocks that send Mario back. The game is free to start with the first world and Toad Rally, but later levels are required to be purchased similar to several of Nintendo's Free to start titles like Rusty's Real Deal Baseball or Stretchmo.

Gameplay[]

Unlike previous installments in the series, Mario (or one of the other 10 playable characters) perpetually runs to the right without any player input. If the player taps on the screen, they will jump, which can be affected by standing on certain blocks. In addition, if the player taps on the screen while sliding against a wall, they perform a Wall Jump away from a wall. The player automatically vaults over certain obstacles and small enemies, such as Pipes and Goombas, without taking damage. Normally, players are able to take only one hit before either being sent into a bubble, which they can then pop by tapping the screen (in World Tour and Toad Rally), or dying (in Remix 10 and World Tour if the player has ran out of bubbles). Instead of a traditional lives system, the player can continue playing a level as long as they have any bubbles remaining. The player starts with 2 bubbles at the start of each level, though more can be obtained by hitting certain ? Blocks. In addition, the player can prematurely use a bubble by tapping the icon on the top-left of the screen, allowing them attempt to collect any collectibles they missed earlier in the level without having to restart the level entirely.

However, if the player obtains a Super Mushroom, their character grows and can take two hits instead of one, outside of certain obstacles that instantly kill the player. Before the 3.0.4 update, only Mario and Luigi has the ability to take multiple hits, with all other characters instead obtaining 5 coins upon touching a Super Mushroom. In addition, players can obtain a Super Star from certain ? Blocks, as well as from Lakitu in certain situations. While the effects last, players with a Super Star can automatically defeat most enemies simply by touching them and are immune to most obstacles.

Each level also has a timer, usually starting with 60 to 90 seconds. If the timer counts down to 0, the player will die, regardless of the number of bubbles they have left. However, many levels have Time Blocks that will grant the player more time when hit. The player's bubble count and time do not carry over between stages or runs of the same stage.

While playing the game, players are also able to listen to their own music on their device through iTunes or Google Play. While doing so, the playable character wear oversized headphones (known as Headphone Mario) and have music beats emanate from the headphones. This feature can be activated at any time through a Toad wearing headphones in Kingdom Builder or on the pause screen.

Artworks[]

Renders 3D[]


Videos[]


Voice Sounds[]

Super Mario Run/Voice Sounds

Advertisement