Diana (The Little Merman)

Diana is the quaternary of Disney's The Little Merman franchise; an animated television spin-off series based on Disney's The Little Mermaid franchise. Diana is also the second daughter/fifth child of Eric and Ariel, the younger sister of Melody, Aaron and Stephan, the older sister of Rachel and Marina, the granddaughter of Triton and the late Athena, and the niece of Attina, Alana, Adella, Aquata, Arista and Andrina.

Personality
Like her mother Ariel, Diana is highly intelligent, headstrong, spirited, independent, wise, adventurous, curious, but she is also hyperactive and optimistic, although she possesses some of the traits from Ariel's teenage years, as she can sometimes be impulsive, reckless and naive but to a far less extent.

Diana is very resourceful, very calm, level-headed, patient and calculating, as she is far less likely to jump into dangerous situations, than his older sister, Melody, although she is can sometimes be cheerful, carefree and laid-back, she is very serious when it comes to her duties as both the princess of her father's kingdom and a member of the Celestial Order, despite her responsibilities, Diana is very relaxed.

Despite coming from a very powerful royal family, from both sides of his family; Diana is very selfless, polite, humble, modest, respectful and well mannered, she a has a strong sense of justice, honor and good morals, Diana is capable of not only acknowledging her mistakes, but she also learned from them as well, she also feels guilt and remorse for her actions, especially if they have hurt the people she cares about, whether it is in a physical or emotional way; directly or indirectly.

Physical appearance
TBA

Powers

 * Superhuman Strength: Due to the combination of both her human and mermaid heritage, Diana possesses far more strength than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Speed: Due to the combination of both her human and mermaid heritage, Diana can move much faster than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Reflexes: Due to the combination of both her human and mermaid heritage, Diana can react far much faster than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Flexibility: Due to the combination of both her human and mermaid heritage, Diana possesses far more flexibility than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Agility: Due to the combination of both her human and mermaid heritage, Diana possesses far more agility than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Mobility: Diana possesses far more mobility than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Jumping: Due to the combination of both her human and mermaid heritage, Diana can jump much higher than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Leaping: Due to the combination of both her human and mermaid heritage, Diana can lead much further than normal humans, most, if not all merpeople, land creatures and marine creatures.
 * Superhuman Durability: Due to the combination of both her human and mermaid heritage, Diana possesses far more durability than normal humans, most, if not all merpeople, land creatures and marine creatures; to the point that she can feel little to no pain.
 * Superhuman Endurance: Due to the combination of both her human and mermaid heritage, Diana possesses far more endurance than normal humans, most, if not all merpeople, land creatures and marine creatures; for example, when she fell off a cliff that was at least several feet off the ground, she survived with barely any injuries.
 * Underwater Breathing: Due to her mermaid heritage, Diana is capable of breathing under water (regardless if she is in her human or mermaid form); a feat that even her older sister, Melody is incapable of doing.
 * Speed Swimming: Due to the combination of both her human and mermaid heritage, Diana is capable of swimming at a much faster rate than normal humans, most, if not all merpeople, land creatures and marine creatures (regardless if she is in her human or mermaid form), in terms of undersea travel, or sea travel; for example, Diana was able to get to King Triton's palace from Eric's kingdomm in a matter of seconds, as well as getting from Denmark to Antarctica in a similar time fashion, like dolphins and killer whales, Diana is also capable of leaping out of water at great heights.
 * Thermoendurance: Due to her mermaid heritage, Diana is highly resistant to extreme warm/cold temperatures and environments.
 * Rapid Adaptability: Due to her mermaid heritage, Diana is capable of rapid adaptability; for example, when she was temporarily turned into a mermaid by Triton's trident, Marina was able to learned how to swim in a few minutes, if not a few seconds, and move in the same timespan, as well as quickly learning about the merpeople customs.
 * Aquapathy: Due to her mermaid heritage, Diana is capable of speaking with aquatic fauna.
 * Magic: Partly due to her years of study and practice under the tutelage of Catherine, and mainly due to her rapid adaptability, Diana excels, becoming an extremely powerful sorceress, although she is not quite as powerful as Aaron and Justin respectively, she is still exceptionally powerful sorceress; as member of the royal family of Atlantica, Diana's mystical powers rivals, if not surpass that of the trident of Atlantica's powers at it's peak, surpass most, if not all sorceresses and sea sorceresses of the Celestial Order in general.
 * Master Magic Spell Caster: Partly due to his years of study and practice under the tutelage of Catherine, and mainly due to her rapid adaptability, Diana has become highly efficient/proficient in casting magical spells, such as levitation/flight, invisibility, teleportation, chronokinesis, time travel, telepathy, hypnosis, zoopathy, allusions, shapeshifting, healing, etc., unlike most witches; Marina does not always have to verbal cast the spells out loud, as she can just simply think of the magical spells and cast them in her mind.
 * Electrogenesis: Due to her magic, Diana is able to generate and create electricity, particularly lightning; as she uses it for defensive and offensive purposes.
 * Electrokinesis: Due to her magic, Diana is able to manipulate and control electricity, particularly lightning; as she uses it for defensive and offensive purposes.
 * Air Generation: Due to her magic, Diana is able to generate and create air/wind, particularly gale-force; as she uses it for defensive and offensive purposes.
 * Aerokinesis: Due to her magic, Diana is able to manipulate and control air/wind, particularly gale-force; as she uses it for defensive and offensive purposes.
 * Pyrogenesis: Due to her magic, Diana is able to generate and create fire; as she uses it for defensive and offensive purposes.
 * Pyrokinesis: Due to her magic, Diana is able to manipulate and control fire; she uses it for defensive and offensive purposes.
 * Lava Generation: Due to her magic, Diana is able to generate and create lava; as she uses it for defensive and offensive purposes.
 * Magmakinesis: Due to her magic, Diana is able to manipulate and control lava; as she uses it for defensive and offensive purposes.
 * Hydrogenesis Due to her magic, Diana is able to generate and create water; as she uses it for defensive and offensive purposes.
 * Aquakinesis: Due to her mermaid heritage, Diana is able to manipulate and control water, regardless if it is fresh water or seawater, Diana's aquakinesis becomes even more lethal when she combines it with her magic; as she uses it for defensive and offensive purposes.
 * Cryogenesis: Due to her magic, Diana is able to generate and create sub-freezing temperatures, particularly ice; as she uses it for defensive and offensive purposes.
 * Cryokinesis: Due to her magic, Diana is able to manipulate and control sub-freezing temperatures, particularly ice; as she uses it for defensive and offensive purposes.
 * Geogenesis: Due to her magic, Diana is able to generate and create earth, particularly sand, rock, stone, earthquakes, shock or any other minerals in general; as she uses it for defensive and offensive purposes.
 * Geokinesis: Due to her magic, Diana is able to manipulate and control earth, particularly sand, rock, stone, earthquakes, shock or any other minerals in general; as she uses it for defensive and offensive purposes.

Abilities

 * Expert Swordswoman: Partly due to her years of training under the tutelage of Eric and Catherine, and mainly due to her rapid adaptability, Diana is a highly skilled swordswoman, her swordsmanship skills are to the point that she can take on several highly skilled swordsmen/swordswomen all by herself, even at the same time, relatively easily.
 * Expert Hand-To-Hand Combatant/Martial Artist: Partly due to her years of training under the tutelage of Catherine, and mainly due to her rapid adaptability, Diana is a highly skilled hand-to-hand combatant and martial artist; her skills in and-to-hand combat and martial arts are to the point that she can take on several highly skilled opponents (regardless if they are armed or not) all by herself, even at the same time, with little effort.
 * Expert Swimmer: Due to her being half-mermaid, Diana is a highly skilled swimmer.

Trivia

 * Diana is 4 years younger then his older sister Melody; as she was born 1 month before Stephan's 1th birthday party.
 * Diana's (along with the rest of his siblings, Melody, Aaron, Justin, Stephan, Rachel and Marina) physical attributes; such as strength, speed, reflexes, flexibility, agility, mobility, jumping, leaping, durability and endurance, surpasses that of normal humans, most, if not all merpeople, land creatures and marine creatures in general (this is due to him having the combined physical attributes of both humans and merpeople alike); her speed swimming abilities also rivals, if not surpass that of even her mother, Ariel (regardless if Marina is in her human or mermaid form).